UnityEditor.SceneRenderModeWindow.DrawSeparator C# (CSharp) Method

DrawSeparator() private method

private DrawSeparator ( Rect &rect ) : void
rect UnityEngine.Rect
return void
        private void DrawSeparator(ref Rect rect)
        {
            Rect position = rect;
            position.x += 5f;
            position.y += 3f;
            position.width -= 10f;
            position.height = 3f;
            GUI.Label(position, GUIContent.none, Styles.sSeparator);
            rect.y += 3f;
        }