UnityEditor.ModelImporterRigEditor.AvatarSourceGUI C# (CSharp) Method

AvatarSourceGUI() private method

private AvatarSourceGUI ( ) : void
return void
        private void AvatarSourceGUI()
        {
            EditorGUI.BeginChangeCheck();
            int selectedIndex = !this.m_CopyAvatar.boolValue ? 0 : 1;
            EditorGUI.showMixedValue = this.m_CopyAvatar.hasMultipleDifferentValues;
            selectedIndex = EditorGUILayout.Popup(styles.AvatarDefinition, selectedIndex, styles.AvatarDefinitionOpt, new GUILayoutOption[0]);
            EditorGUI.showMixedValue = false;
            if (EditorGUI.EndChangeCheck())
            {
                this.m_CopyAvatar.boolValue = selectedIndex == 1;
            }
        }