UnityEditor.HeapshotReader.ResolveRoots C# (CSharp) Method

ResolveRoots() private method

private ResolveRoots ( ) : void
return void
        private void ResolveRoots()
        {
            foreach (KeyValuePair<uint, ObjectInfo> pair in this.objects)
            {
                if (pair.Value.type == ObjectType.Root)
                {
                    foreach (ReferenceInfo info in pair.Value.references)
                    {
                        this.roots.Add(info);
                    }
                }
            }
        }