UnityEditor.HeapshotReader.ResolveReferences C# (CSharp) Method

ResolveReferences() private method

private ResolveReferences ( ) : void
return void
        private void ResolveReferences()
        {
            foreach (KeyValuePair<uint, ObjectInfo> pair in this.objects)
            {
                foreach (ReferenceInfo info in pair.Value.references)
                {
                    if (!this.objects.ContainsKey(info.code))
                    {
                        info.referencedObject = this.kUnmanagedObject;
                    }
                    else
                    {
                        info.referencedObject = this.objects[info.code];
                        if (info.fieldInfo == null)
                        {
                            info.fieldInfo = new FieldInfo();
                            info.fieldInfo.name = info.referencedObject.typeInfo.name;
                        }
                    }
                }
            }
        }