UnityEditor.ExportRawHeightmap.OnWizardUpdate C# (CSharp) Method

OnWizardUpdate() private method

private OnWizardUpdate ( ) : void
return void
        internal override void OnWizardUpdate()
        {
            base.OnWizardUpdate();
            if (base.terrainData != null)
            {
                object[] objArray1 = new object[] { "Width ", base.terrainData.heightmapWidth, "\nHeight ", base.terrainData.heightmapHeight };
                base.helpString = string.Concat(objArray1);
            }
        }