UnityEditor.DesktopPluginImporterExtension.IsUsableOnOSX C# (CSharp) Method

IsUsableOnOSX() private method

private IsUsableOnOSX ( UnityEditor.PluginImporter imp ) : bool
imp UnityEditor.PluginImporter
return bool
        private bool IsUsableOnOSX(PluginImporter imp)
        {
            if (!imp.isNativePlugin)
            {
                return true;
            }
            switch (Path.GetExtension(imp.assetPath).ToLower())
            {
                case ".so":
                case ".bundle":
                    return true;
            }
            return false;
        }