public static void DrawLine(float x1, float y1, float x2, float y2, Color c)
{
if (Event.current.type == EventType.Repaint)
{
HandleUtility.ApplyWireMaterial();
GL.Begin(1);
GL.Color(new Color(c.r, c.g, c.b, c.a * AudioMixerDrawUtils.GetAlpha()));
AudioMixerDrawUtils.Vertex(x1, y1);
AudioMixerDrawUtils.Vertex(x2, y2);
GL.End();
}
}