protected static void DrawVU(Rect r, float level, float blend, bool topdown)
{
level = 1f - level;
Rect rect = new Rect(r.x + 1f, r.y + 1f + ((!topdown) ? (level * r.height) : 0f), r.width - 2f, r.y - 2f + ((!topdown) ? (r.height - level * r.height) : (level * r.height)));
AudioMixerDrawUtils.DrawRect(r, new Color(0.1f, 0.1f, 0.1f));
AudioMixerDrawUtils.DrawRect(rect, new Color(0.6f, 0.2f, 0.2f));
}