UnityEditor.AssetInspector.GetGUID C# (CSharp) Method

GetGUID() private method

private GetGUID ( ) : string
return string
        private string GetGUID()
        {
            if (Selection.objects.Length == 0)
            {
                return string.Empty;
            }
            return AssetDatabase.AssetPathToGUID(AssetDatabase.GetAssetPath(Selection.objects[0]));
        }