UnityEditor.AssetInspector.GetChangeFlags C# (CSharp) Method

GetChangeFlags() private method

private GetChangeFlags ( ) : ChangeFlags
return ChangeFlags
        private ChangeFlags GetChangeFlags()
        {
            string gUID = this.GetGUID();
            if (gUID == string.Empty)
            {
                return ChangeFlags.None;
            }
            return AssetServer.GetChangeFlags(gUID);
        }