UnityEditor.AssetImporterInspector.GetAssetPaths C# (CSharp) Method

GetAssetPaths() private method

private GetAssetPaths ( ) : string[]
return string[]
        private string[] GetAssetPaths()
        {
            Object[] targets = base.targets;
            string[] strArray = new string[targets.Length];
            for (int i = 0; i < targets.Length; i++)
            {
                AssetImporter importer = targets[i] as AssetImporter;
                strArray[i] = importer.assetPath;
            }
            return strArray;
        }