OpenSim.Region.Framework.Scenes.ScenePresence.PushForce C# (CSharp) Method

PushForce() private method

private PushForce ( Vector3 impulse ) : void
impulse Vector3
return void
        internal void PushForce(Vector3 impulse)
        {
            if (PhysicsActor != null)
            {
                PhysicsActor.AddForce(impulse,true);
            }
        }
ScenePresence