OpenSim.Region.Framework.Scenes.SceneObjectPart.SetFloatOnWater C# (CSharp) Method

SetFloatOnWater() public method

public SetFloatOnWater ( int floatYN ) : void
floatYN int
return void
        public void SetFloatOnWater(int floatYN)
        {
            if (PhysActor != null)
            {
                if (floatYN == 1)
                {
                    PhysActor.FloatOnWater = true;
                }
                else
                {
                    PhysActor.FloatOnWater = false;
                }
            }
        }
SceneObjectPart