OpenSim.Region.Framework.Scenes.SceneObjectPart.GetDistanceTo C# (CSharp) Method

GetDistanceTo() public method

public GetDistanceTo ( System.Vector3 a, System.Vector3 b ) : double
a System.Vector3
b System.Vector3
return double
        public double GetDistanceTo(Vector3 a, Vector3 b)
        {
            float dx = a.X - b.X;
            float dy = a.Y - b.Y;
            float dz = a.Z - b.Z;
            return Math.Sqrt(dx * dx + dy * dy + dz * dz);
        }
SceneObjectPart