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GrandLarceny
Player
setSwingSpeed
GrandLarceny.Player.setSwingSpeed C# (CSharp) Method
Player Class Documentation
显示文件
Open project: melburn/GLhf
setSwingSpeed()
public
method
public
setSwingSpeed
(
float
a_speed
) :
void
a_speed
float
return
void
public void setSwingSpeed(float a_speed) { m_swingSpeed = a_speed; }
Player
Player
activateChaseMode
activateNormalMode
addHearts
changeAnimation
changePositionType
changedSubImage
collisionCheck
deactivateChaseMode
dealDamageTo
draw
getCurrentState
getHideSound
getHidingImage
getLastState
getRope
getSlideBox
hang
hangClimbAction
heal
isChase
isFacingRight
isInLight
isRunMode
isStunned
loadContent
moveDirectionInVentilation
setCollidedWithVent
setCollidedWithWall
setFacingRight
setHidingImage
setInteractionVisibility
setIsInLight
setIsOnLadderWithDirection
setRope
setSprite
setState
setSwingSpeed
setVentilationDirection
setVentilationObject
toggleRunMode
update
updateCD
updateClimbing
updateFlip
updateHanging
updateHealthGUI
updateHiding
updateJumping
updateRolling
updateSliding
updateState
updateStop
updateStunned
updateSwinging
updateVentilation
updateWalking
windowAction