public override void changePositionType()
{
base.changePositionType();
Game.getInstance().m_camera.getPosition().setParentPositionWithoutMoving(m_position);
m_interactionArrow.getPosition().setParentPosition(m_position);
m_standHitBox.setPosition(m_position);
m_rollHitBox.setPosition(m_position);
m_slideBox.setPosition(m_position);
m_hangHitBox.setPosition(m_position);
m_swingHitBox.setPosition(m_position);
}