FlatRedBall.Camera.RelativeYEdgeAt C# (CSharp) Method

RelativeYEdgeAt() public method

public RelativeYEdgeAt ( float absoluteZ ) : float
absoluteZ float
return float
        public float RelativeYEdgeAt(float absoluteZ)
        {
            return RelativeYEdgeAt(absoluteZ, mFieldOfView, AspectRatio, Orthogonal, OrthogonalHeight);
        }

Same methods

Camera::RelativeYEdgeAt ( float absoluteZ, float fieldOfView, float aspectRatio, bool orthogonal, float orthogonalHeight ) : float