public void FixAspectRatioXConstant()
{
float oldWidth = mOrthogonalWidth;
float newAspectRatio = mDestinationRectangle.Width / (float)mDestinationRectangle.Height;
this.FieldOfView *= newAspectRatio / mAspectRatio;
AspectRatio = newAspectRatio;
mOrthogonalWidth = oldWidth;
mOrthogonalHeight = mOrthogonalWidth / mAspectRatio;
}