FMOD.Sound.setLoopPoints C# (CSharp) Method

setLoopPoints() public method

public setLoopPoints ( uint loopstart, TIMEUNIT loopstarttype, uint loopend, TIMEUNIT loopendtype ) : RESULT
loopstart uint
loopstarttype TIMEUNIT
loopend uint
loopendtype TIMEUNIT
return RESULT
        public RESULT setLoopPoints           (uint loopstart, TIMEUNIT loopstarttype, uint loopend, TIMEUNIT loopendtype)
        {
            return FMOD_Sound_SetLoopPoints(rawPtr, loopstart, loopstarttype, loopend, loopendtype);
        }
        public RESULT getLoopPoints           (out uint loopstart, TIMEUNIT loopstarttype, out uint loopend, TIMEUNIT loopendtype)

Usage Example

示例#1
0
 public bool SetLoopPoints(LoopPoint point, TimeUnit startUnit, TimeUnit endUnit)
 {
     return(_fmodSound.setLoopPoints(point.Start, EquivalentEnum <TimeUnit, TIMEUNIT> .Cast(startUnit), point.End, EquivalentEnum <TimeUnit, TIMEUNIT> .Cast(endUnit)).Check(Suppressions()));
 }
Sound