FMOD.Sound.getLoopPoints C# (CSharp) Method

getLoopPoints() public method

public getLoopPoints ( uint &loopstart, TIMEUNIT loopstarttype, uint &loopend, TIMEUNIT loopendtype ) : RESULT
loopstart uint
loopstarttype TIMEUNIT
loopend uint
loopendtype TIMEUNIT
return RESULT
        public RESULT getLoopPoints           (out uint loopstart, TIMEUNIT loopstarttype, out uint loopend, TIMEUNIT loopendtype)
        {
            return FMOD_Sound_GetLoopPoints(rawPtr, out loopstart, loopstarttype, out loopend, loopendtype);
        }

Usage Example

示例#1
0
        public LoopPoint?GetLoopPoints(TimeUnit startUnit, TimeUnit endUnit)
        {
            uint start;
            uint end;

            if (!_fmodSound.getLoopPoints(out start, (TIMEUNIT)startUnit, out end, (TIMEUNIT)endUnit).Check(Suppressions()))
            {
                return(null);
            }

            return(new LoopPoint(start, end));
        }
Sound