private void BackupCurrentGameFile()
{
try
{
if (File.Exists(BACKUP_GAME_FILE_NAME))
{
File.Delete(BACKUP_GAME_FILE_NAME);
}
if (File.Exists(GAME_FILE_NAME))
{
File.Copy(GAME_FILE_NAME, BACKUP_GAME_FILE_NAME);
}
}
catch (Exception ex)
{
Factory.GUIController.ShowMessage("Error creating backup of game file: " + ex.Message, MessageBoxIcon.Warning);
}
}