AGS.Editor.AGSEditor.BackupCurrentGameFile C# (CSharp) Method

BackupCurrentGameFile() private method

private BackupCurrentGameFile ( ) : void
return void
        private void BackupCurrentGameFile()
        {
            try
            {
                if (File.Exists(BACKUP_GAME_FILE_NAME))
                {
                    File.Delete(BACKUP_GAME_FILE_NAME);
                }

                if (File.Exists(GAME_FILE_NAME))
                {
                    File.Copy(GAME_FILE_NAME, BACKUP_GAME_FILE_NAME);
                }
            }
            catch (Exception ex)
            {
                Factory.GUIController.ShowMessage("Error creating backup of game file: " + ex.Message, MessageBoxIcon.Warning);
            }
        }