public void SetMODMusicFlag()
{
foreach (AudioClip clip in _game.RootAudioClipFolder.GetAllAudioClipsFromAllSubFolders())
{
if (clip.FileType == AudioClipFileType.MOD)
{
_game.Settings.HasMODMusic = true;
return;
}
}
_game.Settings.HasMODMusic = false;
}