AGS.Editor.AGSEditor._fileWatcher_Changed C# (CSharp) Method

_fileWatcher_Changed() private method

private _fileWatcher_Changed ( object sender, FileSystemEventArgs e ) : void
sender object
e FileSystemEventArgs
return void
        private void _fileWatcher_Changed(object sender, FileSystemEventArgs e)
        {
            Factory.Events.OnFileChangedInGameFolder(e.Name);
        }