TerrainPainter.tp_FoliageEditor.ReplaceSplatMap C# (CSharp) Метод

ReplaceSplatMap() приватный Метод

private ReplaceSplatMap ( DetailPrototype p, int index ) : void
p UnityEngine.DetailPrototype
index int
Результат void
        private void ReplaceSplatMap(DetailPrototype p, int index)
        {
            DetailPrototype[] newPototypes = component.TerrainData.detailPrototypes;
            newPototypes[index] = p;
            component.TerrainData.detailPrototypes = newPototypes;
        }
    }