private void DrawPaintAllButton()
{
GUIStyle style = new GUIStyle(GUI.skin.button);
style.fontStyle = FontStyle.Bold;
style.fontSize = 14;
Seperator(2);
// Button, paint!
EditorGUILayout.BeginHorizontal();
FlexibleSpace(5);
if (GUILayout.Button("Paint", style))
{
if (component.Noise.GenerateOnClick) { component.Noise.Generate(new Point(component.TerrainData.alphamapWidth, component.TerrainData.alphamapHeight)); }
component.History.CreateRestorePoint(UndoType.DetailMap, TP.UndoMessages.FOLIAGE);
Paint(true);
}
//GUI.enabled = true;
FlexibleSpace(5);
EditorGUILayout.EndHorizontal();
}