public override void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
{
base.GetContextMenuEntries( from, list );
if ( from.Alive && m_SculptedBy != null )
{
BaseHouse house = BaseHouse.FindHouseAt( this );
if ( ( house != null && house.IsCoOwner( from ) ) || (int) from.AccessLevel > (int) AccessLevel.Counselor )
list.Add( new DemolishEntry( this ) );
}
}