PSSMDemo.UniformLightCameraBuilder.CalculateStandardLightSpaceMatrices C# (CSharp) Метод

CalculateStandardLightSpaceMatrices() защищенный Метод

protected CalculateStandardLightSpaceMatrices ( Matrix &lightView, Matrix &lightProjection ) : void
lightView Matrix
lightProjection Matrix
Результат void
        protected void CalculateStandardLightSpaceMatrices(out Matrix lightView, out Matrix lightProjection)
        {
            // 方向性光源のための行列。
            MatrixHelper.CreateLook(ref eyePosition, ref lightDirection, ref eyeDirection, out lightView);
            lightProjection = Matrix.Identity;

            // TODO: 点光源
        }