NScumm.Scumm.ScummEngine7.SetCameraFollows C# (CSharp) Метод

SetCameraFollows() приватный Метод

private SetCameraFollows ( Actor a, bool setCamera = false ) : void
a Actor
setCamera bool
Результат void
        internal override void SetCameraFollows(Actor a, bool setCamera = false)
        {
            var oldfollow = Camera.ActorToFollow;

            Camera.ActorToFollow = a.Number;
            Variables[VariableCameraFollowedActor.Value] = a.Number;

            if (!a.IsInCurrentRoom)
            {
                StartScene(a.Room);
            }

            var ax = Math.Abs(a.Position.X - Camera.CurrentPosition.X);
            var ay = Math.Abs(a.Position.Y - Camera.CurrentPosition.Y);

            if (ax > Variables[VariableCameraThresholdX.Value] || ay > Variables[VariableCameraThresholdY.Value] || ax > (ScreenWidth / 2) || ay > (ScreenHeight / 2))
            {
                SetCameraAt(a.Position);
            }

            if (a.Number != oldfollow)
                RunInventoryScript(0);
        }