protected override void ResetScummVars()
{
base.ResetScummVars();
Variables[VariableCameraThresholdX.Value] = 100;
Variables[VariableCameraThresholdY.Value] = 70;
Variables[VariableCameraAccelX.Value] = 100;
Variables[VariableCameraAccelY.Value] = 100;
if (Game.Version != 8)
{
Variables[VariableV6EMSSpace.Value] = 10000;
// TODO: vs change this: 1401
Variables[VariableNumGlobalObjs] = 1401 - 1;
}
Variables[VariableDefaultTalkDelay.Value] = 60;
}
}