public ScummEngine7(GameSettings game, IGraphicsManager graphicsManager, IInputManager inputManager, IMixer mixer)
: base(game, graphicsManager, inputManager, mixer)
{
if (Game.GameId == GameId.Dig && (Game.Features.HasFlag(GameFeatures.Demo)))
_smushFrameRate = 15;
else
_smushFrameRate = (Game.GameId == GameId.FullThrottle) ? 10 : 12;
for (int i = 0; i < _subtitleQueue.Length; i++)
{
_subtitleQueue[i] = new SubtitleText();
}
int dimuseTempo = 10;
MusicEngine = IMuseDigital = new IMuseDigital(this, mixer, dimuseTempo);
IMuseDigital.SetAudioNames(ResourceManager.AudioNames);
// Create FT INSANE object
if (Game.GameId == GameId.FullThrottle)
Insane = new Insane.Insane(this);
SmushMixer = new SmushMixer(Mixer);
SmushPlayer = new SmushPlayer(this);
}