Brunet.Symphony.StructuredNearConnectionOverlord.StatusChangedHandler C# (CSharp) Метод

StatusChangedHandler() защищенный Метод

protected StatusChangedHandler ( Connection c, ConnectionState>.Brunet oldnew ) : void
c Brunet.Connections.Connection
oldnew ConnectionState>.Brunet
Результат void
    protected void StatusChangedHandler(Connection c,
                              Brunet.Collections.Pair<ConnectionState, ConnectionState> oldnew) {
      //Console.Error.WriteLine("Status Changed:\n{0}\n{1}\n{2}\n{3}",c, c.Status, nltarget, nrtarget);
      ConnectionList structs = _node.ConnectionTable.GetConnections(ConnectionType.Structured);
      ConnectToNearer(structs, c.Address,
                      oldnew.Second.StatusMessage.Neighbors);
    }