override public bool HandleCtmResponse(Connector c, ISender ret_path,
ConnectToMessage ctm_resp)
{
base.HandleCtmResponse(c, ret_path, ctm_resp);
/**
* Check this guys neighbors:
*/
//See if we want more:
bool got_enough = true;
object des_o = _connectors[c];
if( des_o != null ) {
got_enough = (c.ReceivedCTMs.Count >= (int)des_o);
}
return got_enough;
}