Brunet.Symphony.StructuredNearConnectionOverlord.ConnectorEndHandler C# (CSharp) Метод

ConnectorEndHandler() защищенный Метод

protected ConnectorEndHandler ( object connector, EventArgs args ) : void
connector object
args System.EventArgs
Результат void
    override protected void ConnectorEndHandler(object connector, EventArgs args)
    {
      lock( _sync ) {
        _connectors.Remove(connector);
      }
      /**
       * Take a look at see if there is some node we should connect to.
       */
      Connector ctr = (Connector)connector;
      
      ArrayList neighs = new ArrayList();
      Hashtable t_to_f = new Hashtable();
      foreach(ConnectToMessage ctm in ctr.ReceivedCTMs) {
        if( ctm.Neighbors != null ) {
          foreach(NodeInfo n in ctm.Neighbors) {
            t_to_f[n.Address] = ctm.Target.Address;
          }
          neighs.AddRange( ctm.Neighbors );
        }
      }
      ConnectionList structs =
          _node.ConnectionTable.GetConnections(ConnectionType.Structured);
      ConnectToNearer(structs, t_to_f, neighs);
    }