Bricklayer.Client.World.Map.CanPlaceBlock C# (CSharp) Метод

CanPlaceBlock() публичный Метод

Determines if a player can place a block at a specified position
public CanPlaceBlock ( int x, int y, int z, BlockType block ) : bool
x int
y int
z int
block BlockType
Результат bool
        public bool CanPlaceBlock(int x, int y, int z, BlockType block)
        {
            bool Overlaps = false;
            bool InRange = InBounds(x, y);
            if (z == Tile.ForegroundIndex && block.ID != BlockType.Empty.ID)
            {
                Overlaps = Players.Any(p => (int)(p.SimulationState.Position.X / Tile.Width) == x &&
                     (int)(p.SimulationState.Position.Y / Tile.Height) == y);
            }
            return (!Overlaps && InRange);
        }