protected internal void BufferMove(int proxyId)
{
if (m_moveCount == m_moveCapacity)
{
var old = m_moveBuffer;
m_moveCapacity *= 2;
m_moveBuffer = new int[m_moveCapacity];
Array.Copy(old, 0, m_moveBuffer, 0, old.Length);
}
m_moveBuffer[m_moveCount] = proxyId;
++m_moveCount;
}