Box2D.Collision.Broadphase.BroadPhase.BufferMove C# (CSharp) Method

BufferMove() protected method

protected BufferMove ( int proxyId ) : void
proxyId int
return void
        protected internal void BufferMove(int proxyId)
        {
            if (m_moveCount == m_moveCapacity)
            {
                var old = m_moveBuffer;
                m_moveCapacity *= 2;
                m_moveBuffer = new int[m_moveCapacity];
                Array.Copy(old, 0, m_moveBuffer, 0, old.Length);
            }

            m_moveBuffer[m_moveCount] = proxyId;
            ++m_moveCount;
        }