Beyond_Beyaan.Empire.CheckForBuiltShips C# (CSharp) Метод

CheckForBuiltShips() публичный Метод

public CheckForBuiltShips ( ) : void
Результат void
        public void CheckForBuiltShips()
        {
            foreach (Planet planet in PlanetManager.Planets)
            {
                int amount;
                Ship result = planet.CheckIfShipBuilt(out amount);
                if (amount > 0 && result != null)
                {
                    Fleet newFleet = new Fleet();
                    newFleet.Empire = this;
                    newFleet.GalaxyX = planet.System.X;
                    newFleet.GalaxyY = planet.System.Y;
                    newFleet.AdjacentSystem = planet.System;
                    newFleet.AddShips(result, amount);
                    FleetManager.AddFleet(newFleet);
                    SitRepManager.AddItem(new SitRepItem(Screen.Galaxy, planet.System, planet, new Point(planet.System.X, planet.System.Y), planet.Name + " has produced " + amount + " " + result.Name + " ship" + (amount > 1 ? "s." : ".")));
                }
            }
            FleetManager.MergeIdleFleets();
        }