private void Vector4RPC(Vector4 x)
{
if (x != tVector4)
Failure("The value of Vector4 is " + x.x + ", " + x.y + ", " + x.z + ", " + x.w + " and not " + tVector4.x + ", " + tVector4.y + ", " + tVector4.z + ", " + tVector4.w);
Success();
KillNetworkCall(() => { RPC("QuaternionRPC", tQuaternion); });
}