private void Vector3RPC(Vector3 x)
{
if (x != tVector3)
Failure("The value of Vector3 is " + x.x + ", " + x.y + ", " + x.z + " and not " + tVector3.x + ", " + tVector3.y + ", " + tVector3.z);
Success();
KillNetworkCall(() => { RPC("Vector4RPC", tVector4); });
}