BeardedManStudios.Network.Unit.UnitRPC.QuaternionRPC C# (CSharp) Метод

QuaternionRPC() приватный Метод

private QuaternionRPC ( Quaternion x ) : void
x UnityEngine.Quaternion
Результат void
		private void QuaternionRPC(Quaternion x)
		{
			if (x != tQuaternion)
				Failure("The value of Quaternion is " + x.x + ", " + x.y + ", " + x.z + ", " + x.w + " and not " + tQuaternion.x + ", " + tQuaternion.y + ", " + tQuaternion.z + ", " + tQuaternion.w);

			Success();
			KillNetworkCall(() => { RPC("ColorRPC", tColor); });
		}