BEPUphysics.PhysicsResources.GetTriangleCollidable C# (CSharp) Метод

GetTriangleCollidable() публичный статический Метод

Retrieves a TriangleCollidable from the resource pool.
public static GetTriangleCollidable ( Microsoft.Xna.Framework.Vector3 &a, Microsoft.Xna.Framework.Vector3 &b, Microsoft.Xna.Framework.Vector3 &c ) : TriangleCollidable
a Microsoft.Xna.Framework.Vector3 First vertex in the triangle.
b Microsoft.Xna.Framework.Vector3 Second vertex in the triangle.
c Microsoft.Xna.Framework.Vector3 Third vertex in the triangle.
Результат TriangleCollidable
        public static TriangleCollidable GetTriangleCollidable(ref Vector3 a, ref Vector3 b, ref Vector3 c)
        {
            var tri = SubPoolTriangleCollidables.Take();
            var shape = tri.Shape;
            shape.vA = a;
            shape.vB = b;
            shape.vC = c;
            var identity = RigidTransform.Identity;
            tri.UpdateBoundingBoxForTransform(ref identity);
            return tri;

        }

Same methods

PhysicsResources::GetTriangleCollidable ( ) : TriangleCollidable