BEPUphysics.PhysicsResources.ResetPools C# (CSharp) Метод

ResetPools() публичный статический Метод

public static ResetPools ( ) : void
Результат void
        public static void ResetPools()
        {

            SubPoolRayCastResultList = new LockingResourcePool<RawList<RayCastResult>>();
            SubPoolBroadPhaseEntryList = new LockingResourcePool<RawList<BroadPhaseEntry>>();
            SubPoolCollidableList = new LockingResourcePool<RawList<Collidable>>();
            SubPoolCompoundChildList = new LockingResourcePool<RawList<CompoundChild>>();

            SubPoolEntityRawList = new LockingResourcePool<RawList<Entity>>(16);
            SubPoolTriangleShape = new LockingResourcePool<TriangleShape>();
            SubPoolTriangleCollidables = new LockingResourcePool<TriangleCollidable>();
            SubPoolTriangleIndicesList = new LockingResourcePool<RawList<TriangleMeshConvexContactManifold.TriangleIndices>>();
            SimulationIslandConnections = new LockingResourcePool<SimulationIslandConnection>();
        }