BEPUphysics.DataStructures.TriangleMesh.RayCast C# (CSharp) Метод

RayCast() публичный Метод

Tests a ray against the triangle mesh.
public RayCast ( Ray ray, int &hitCount ) : bool
ray Ray Ray to test against the mesh.
hitCount int Number of hits between the ray and the mesh.
Результат bool
        public bool RayCast(Ray ray, out int hitCount)
        {
            var rayHits = CommonResources.GetRayHitList();
            bool toReturn = RayCast(ray, rayHits);
            hitCount = rayHits.Count;
            CommonResources.GiveBack(rayHits);
            return toReturn;
        }

Same methods

TriangleMesh::RayCast ( Ray ray, IList hits ) : bool
TriangleMesh::RayCast ( Ray ray, RayHit &rayHit ) : bool
TriangleMesh::RayCast ( Ray ray, TriangleSidedness sidedness, IList hits ) : bool
TriangleMesh::RayCast ( Ray ray, TriangleSidedness sidedness, RayHit &rayHit ) : bool
TriangleMesh::RayCast ( Ray ray, float maximumLength, IList hits ) : bool
TriangleMesh::RayCast ( Ray ray, float maximumLength, RayHit &rayHit ) : bool
TriangleMesh::RayCast ( Ray ray, float maximumLength, TriangleSidedness sidedness, IList hits ) : bool
TriangleMesh::RayCast ( Ray ray, float maximumLength, TriangleSidedness sidedness, RayHit &rayHit ) : bool