BEPUphysics.DataStructures.TriangleMesh.RayCast C# (CSharp) Метод

RayCast() публичный Метод

Tests a ray against the triangle mesh.
public RayCast ( Ray ray, IList hits ) : bool
ray Ray Ray to test against the mesh.
hits IList Hit data for the ray, if any.
Результат bool
        public bool RayCast(Ray ray, IList<RayHit> hits)
        {
            return RayCast(ray, float.MaxValue, TriangleSidedness.DoubleSided, hits);
        }

Same methods

TriangleMesh::RayCast ( Ray ray, RayHit &rayHit ) : bool
TriangleMesh::RayCast ( Ray ray, TriangleSidedness sidedness, IList hits ) : bool
TriangleMesh::RayCast ( Ray ray, TriangleSidedness sidedness, RayHit &rayHit ) : bool
TriangleMesh::RayCast ( Ray ray, float maximumLength, IList hits ) : bool
TriangleMesh::RayCast ( Ray ray, float maximumLength, RayHit &rayHit ) : bool
TriangleMesh::RayCast ( Ray ray, float maximumLength, TriangleSidedness sidedness, IList hits ) : bool
TriangleMesh::RayCast ( Ray ray, float maximumLength, TriangleSidedness sidedness, RayHit &rayHit ) : bool
TriangleMesh::RayCast ( Ray ray, int &hitCount ) : bool