Aurora.ScriptEngine.AuroraDotNetEngine.APIs.LSL_Api.llTeleportAgentGlobalCoords C# (CSharp) Метод

llTeleportAgentGlobalCoords() публичный Метод

public llTeleportAgentGlobalCoords ( Aurora.ScriptEngine.AuroraDotNetEngine.LSL_Types.LSLString agent, Aurora.ScriptEngine.AuroraDotNetEngine.LSL_Types.Vector3 global_coordinates, Aurora.ScriptEngine.AuroraDotNetEngine.LSL_Types.Vector3 region_coordinates, Aurora.ScriptEngine.AuroraDotNetEngine.LSL_Types.Vector3 look_at ) : void
agent Aurora.ScriptEngine.AuroraDotNetEngine.LSL_Types.LSLString
global_coordinates Aurora.ScriptEngine.AuroraDotNetEngine.LSL_Types.Vector3
region_coordinates Aurora.ScriptEngine.AuroraDotNetEngine.LSL_Types.Vector3
look_at Aurora.ScriptEngine.AuroraDotNetEngine.LSL_Types.Vector3
Результат void
        public void llTeleportAgentGlobalCoords(LSL_Key agent, LSL_Vector global_coordinates,
            LSL_Vector region_coordinates, LSL_Vector look_at)
        {
            if (!ScriptProtection.CheckThreatLevel(ThreatLevel.None, "LSL", m_host, "LSL", m_itemID)) return;

            UUID invItemID = InventorySelf();

            if (invItemID == UUID.Zero)
                return;

            lock (m_host.TaskInventory)
            {
                if (m_host.TaskInventory[invItemID].PermsGranter == UUID.Zero)
                {
                    ShoutError("No permissions to teleport the agent");
                    return;
                }

                if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_TELEPORT) == 0)
                {
                    ShoutError("No permissions to teleport the agent");
                    return;
                }
            }

            IScenePresence presence = World.GetScenePresence(m_host.OwnerID);
            if (presence != null)
            {
                IEntityTransferModule module = World.RequestModuleInterface<IEntityTransferModule>();
                if (module != null)
                {
                    module.Teleport(presence, Utils.UIntsToLong((uint)global_coordinates.x, (uint)global_coordinates.y),
                        region_coordinates.ToVector3(), look_at.ToVector3(), (uint)TeleportFlags.ViaLocation);
                }
            }
        }
LSL_Api