Aurora.ScriptEngine.AuroraDotNetEngine.APIs.LSL_Api.llMapDestination C# (CSharp) Метод

llMapDestination() публичный Метод

public llMapDestination ( string simname, Aurora.ScriptEngine.AuroraDotNetEngine.LSL_Types.Vector3 pos, Aurora.ScriptEngine.AuroraDotNetEngine.LSL_Types.Vector3 lookAt ) : DateTime
simname string
pos Aurora.ScriptEngine.AuroraDotNetEngine.LSL_Types.Vector3
lookAt Aurora.ScriptEngine.AuroraDotNetEngine.LSL_Types.Vector3
Результат DateTime
        public DateTime llMapDestination(string simname, LSL_Vector pos, LSL_Vector lookAt)
        {
            if (!ScriptProtection.CheckThreatLevel(ThreatLevel.None, "LSL", m_host, "LSL", m_itemID)) return DateTime.Now;

            UUID avatarID = m_host.OwnerID;
            DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_host.UUID, m_itemID, 0);
            // only works on the first detected avatar
            //This only works in touch events or if the item is attached to the avatar
            if (detectedParams == null && !m_host.IsAttachment) return DateTime.Now;

            if (detectedParams != null)
                avatarID = detectedParams.Key;

            IScenePresence avatar = World.GetScenePresence(avatarID);
            if (avatar != null)
            {
                IMuteListModule module = m_host.ParentEntity.Scene.RequestModuleInterface<IMuteListModule>();
                if (module != null)
                {
                    bool cached = false; //Unneeded
#if (!ISWIN)
                    foreach (MuteList mute in module.GetMutes(avatar.UUID, out cached))
                        if (mute.MuteID == m_host.OwnerID)
                            return DateTime.Now;//If the avatar is muted, they don't get any contact from the muted av
#else
                    if (module.GetMutes(avatar.UUID, out cached).Any(mute => mute.MuteID == m_host.OwnerID))
                    {
                        return DateTime.Now;//If the avatar is muted, they don't get any contact from the muted av
                    }
#endif
                }
                avatar.ControllingClient.SendScriptTeleportRequest(m_host.Name, simname,
                                                                   new Vector3((float)pos.x, (float)pos.y, (float)pos.z),
                                                                   new Vector3((float)lookAt.x, (float)lookAt.y, (float)lookAt.z));
            }
            return PScriptSleep(1000);
        }
LSL_Api