AssemblyCSharp.LO_GameServer.OnMasterServerEvent C# (CSharp) Метод

OnMasterServerEvent() публичный Метод

public OnMasterServerEvent ( MasterServerEvent ev ) : void
ev MasterServerEvent
Результат void
		public void OnMasterServerEvent(MasterServerEvent ev)
		{
			switch (ev) {
			case MasterServerEvent.RegistrationSucceeded:
			{
					this.user_list = new List<RX_UserInfo> ();
					this.user_list.Add (RX_UserManager.DefaultUser);
				break;
			}
				
			case MasterServerEvent.RegistrationFailedNoServer:
			{
				break;
			}
			case MasterServerEvent.RegistrationFailedGameType:
			{
				break;
			}
			case MasterServerEvent.RegistrationFailedGameName:
			{
				break;
			}
			case MasterServerEvent.HostListReceived:
			{
				LO_GameServer.DefaultServer.CompleteBlock(MasterServer.PollHostList());
				break;
			}
			default:
				break;
			}

		}