AssemblyCSharp.LO_GameServer.OnConnectedToServer C# (CSharp) Метод

OnConnectedToServer() публичный Метод

public OnConnectedToServer ( ) : void
Результат void
		public void OnConnectedToServer()
		{
			this.JoinBlock(0);
			Debug.Log("OnConnectedToServer");

			LO_GameMessage message = new LO_GameMessage ();
			message.state = 101;
			message.user = RX_UserManager.DefaultUser;
			message.message = "join game";

			SendGameMessage (message.ToString());
		}