public void ProjectileFixDesperation(int own)
{
switch (type)
{
case 461:
case 632:
case 642:
case 644:
for (int index = 0; index < 1000; ++index)
{
if (Main.projectile[index].owner == owner && Main.projectile[index].identity == ai[1] && Main.projectile[index].active)
{
ai[1] = index;
break;
}
}
break;
case 626:
case 627:
case 628:
for (int index = 0; index < 1000; ++index)
{
if (Main.projectile[index].owner == owner && Main.projectile[index].identity == ai[0] && Main.projectile[index].active)
{
ai[0] = index;
break;
}
}
break;
}
}